


// Detect if the browser is IE or not.
// If it is not IE, we assume that the browser is NS.
var IE = document.all?true:false

// If NS -- that is, !IE -- then set up for mouse capture
if (!IE) document.captureEvents(Event.MOUSEMOVE)

// Set-up to use getMouseXY function onMouseMove
document.onmousemove = getMouseXY;


// Temporary variables to hold mouse x-y pos.s
var tempX = 0
var tempY = 0

// Main function to retrieve mouse x-y pos.s

  var myWidth = 0, myHeight = 0;
  if( typeof( window.innerWidth ) == 'number' ) {
    //Non-IE
    myWidth = window.innerWidth;
    myHeight = window.innerHeight;
  } else if( document.documentElement &&
      ( document.documentElement.clientWidth || document.documentElement.clientHeight ) ) {
    //IE 6+ in 'standards compliant mode'
    myWidth = document.documentElement.clientWidth;
    myHeight = document.documentElement.clientHeight;
  } else if( document.body && ( document.body.clientWidth || document.body.clientHeight ) ) {
    //IE 4 compatible
    myWidth = document.body.clientWidth;
    myHeight = document.body.clientHeight;
  }
  var screenWidth=myWidth;
  var screenHeight=myHeight;

  var dejascroll=false;

setTimeout(ScrollOnMouse,10);


